πŸ‡ΊπŸ‡Έ NGSS Β· Grades 6-8

MS-PS1-6: Designing a hot or cold pack

MS-PS1-6 explained: designing, testing and improving a device that releases or absorbs thermal energy by a chemical process, plus practice questions.

NGSS performance expectation MS-PS1-6

Students who demonstrate understanding can: Undertake a design project to construct, test, and modify a device that either releases or absorbs thermal energy by chemical processes.*

Clarification statement: Emphasis is on the design, controlling the transfer of energy to the environment, and modification of a device using factors such as type and concentration of a substance. Examples of designs could involve chemical reactions such as dissolving ammonium chloride or calcium chloride.

Assessment boundary: Assessment is limited to the criteria of amount, time, and temperature of substance in testing the device.

Grade band
Grades 6-8
Discipline
Physical science
Topic
Matter and its Interactions

Official wording from the Next Generation Science Standards (NGSS Lead States, 2013). NGSS is a registered trademark of WestEd. Neither WestEd nor the lead states and partners that developed the NGSS were involved in the production of this page, and they do not endorse it. View on nextgenscience.org

What MS-PS1-6 means

Some chemical processes give off thermal energy to their surroundings and feel warm; others take thermal energy in and feel cold. Dissolving calcium chloride in water warms the water, while dissolving ammonium chloride cools it. Instant hot packs and cold packs used for sports injuries rely on exactly these processes.

Here students act as engineers. They define what the device must do, for example reach at least 10 degrees Celsius above room temperature and stay warm for 5 minutes, then build a prototype, test it, and change one factor at a time. Useful factors include which substance is used, how much of it, how much water, and how well the container is insulated. Each round of testing gives data that drives the next improvement.

The scope is deliberately narrow: performance is judged by amount of substance, time and temperature. Students do not need to calculate the total thermal energy transferred. What matters is a fair test, honest data and a design choice they can justify.

Students should be able to

  • State clear criteria and constraints for a heating or cooling device, such as target temperature, duration, cost and safety.
  • Choose a chemical process that releases or absorbs thermal energy to suit the goal.
  • Test a prototype by measuring temperature change over time.
  • Change one variable at a time, such as the mass of solid or volume of water, and compare results.
  • Use test data to justify a final design and explain its trade-offs.

Common misconceptions

Cold packs add coldness

Students often think the pack sends cold into an injury. In fact the process absorbs thermal energy from its surroundings, including your skin, which is why it feels cold.

More substance always means a better device

Adding more solid may raise the peak temperature, but it can also cost more, waste material or exceed what can dissolve. Good designs balance several criteria.

One test is enough

A single trial can be off because of a slip in measuring. Engineers repeat tests and change only one variable at a time so they know what caused each improvement.

Every reaction gets hot

Many students only know fire and expect all chemical changes to release heat. Show an endothermic dissolving process where the thermometer drops.

Model answer: improving a hand warmer

A team's hand warmer uses 10 g of calcium chloride in 50 mL of water. It rises from 21 to 29 degrees Celsius but the goal is at least 33 degrees Celsius. In a second test with 20 g in the same 50 mL, it reaches 36 degrees Celsius. What should the team conclude and do next?

  1. First test: rise of 29 - 21 = 8 degrees Celsius, which misses the target of 33 degrees Celsius.
  2. Second test: rise of 36 - 21 = 15 degrees Celsius, which meets the target.
  3. Only the mass of calcium chloride changed, so the extra solid caused the larger temperature rise.
  4. Next, repeat the 20 g test to confirm it, then test insulation (such as a fabric sleeve) to see whether the warmer stays above 33 degrees Celsius for longer.

Answer: Doubling the calcium chloride raised the temperature change from 8 to 15 degrees Celsius and met the goal; the team should repeat the trial and then work on how long the device stays warm.

Teaching MS-PS1-6

Run the project in short cycles: plan, build, test, improve. A shared class data table lets groups compare substances and amounts, and a simple temperature versus time graph makes the comparison obvious. Insist on goggles and on small, measured amounts.

This performance expectation pairs naturally with MS-ETS1-1 (defining criteria and constraints) and MS-ETS1-3 (comparing test data across designs), so assessment may ask students to pick the best design from a table or suggest the next change to test.

6 practice questions

Original questions written for this standard. Choose an option or type your answer, then press Check. Every question has a worked explanation.

Score: 0 / 6(0 of 6 checked)
  1. 1.

    A solid dissolves in water and the thermometer drops from 22 to 14 degrees Celsius. What is happening?

    Question 1 options
    Answer and explanation

    Answer: A) The process absorbs thermal energy from the surroundings

    A falling temperature means the process is taking thermal energy from the water and container, so it would work as a cold pack.

  2. 2.

    A team wants to know whether the mass of solid affects the final temperature of their warmer. What should they keep the same?

    Question 2 options
    Answer and explanation

    Answer: D) The volume of water and the type of solid

    In a fair test only the mass of solid changes. Water volume, type of solid, container and starting temperature should all stay the same.

  3. 3.

    A warmer starts at 20 degrees Celsius and reaches 32 degrees Celsius. By how many degrees did it warm?

    Answer and explanation

    Answer: 12 (also accepted: 12 degrees)

    The temperature change is 32 - 20 = 12 degrees Celsius.

  4. 4.

    Why does an instant cold pack feel cold on your skin?

    Question 4 options
    Answer and explanation

    Answer: B) It absorbs thermal energy from the skin

    The chemical process inside takes in thermal energy from whatever touches it, including your skin.

  5. 5.

    Which is a constraint rather than a criterion for a classroom hot pack?

    Question 5 options
    Answer and explanation

    Answer: A) It must cost less than one dollar to make

    Criteria describe what the device must achieve. Constraints are limits on the design, such as cost, materials or safety.

  6. 6.

    What word describes a process that releases thermal energy to its surroundings?

    Answer and explanation

    Answer: exothermic

    Exothermic processes release thermal energy, so their surroundings warm up.

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Teach MS-PS1-6

Make a lesson on MS-PS1-6

A full lesson with slides, activities and an exit ticket on designing a hot or cold pack, pitched to grades 6-8 and editable in PowerPoint or Google Slides.

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Make a worksheet

A printable, differentiated worksheet on MS-PS1-6 with an answer key, ready in about a minute.

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Build a self-marking test

Turn designing a hot or cold pack into a quiz students answer online that marks itself, with a class summary for you.

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FAQ

Do students calculate energy for MS-PS1-6?

No. Assessment is limited to the amount of substance, time and temperature. Students compare measured temperature changes rather than calculating joules.

Which substances are typically used?

Common classroom choices are calcium chloride, which warms water as it dissolves, and ammonium chloride, which cools it. Always use measured small amounts and eye protection.

More physical science standards

MS-PS1-1: Modeling atoms in moleculesMS-PS1-2: Evidence of a chemical reactionMS-PS1-4: Thermal energy and changes of stateMS-PS1-5: Conservation of mass in reactionsMS-PS2-1: Newton's third law in collisionsMS-PS2-2: Net force, mass and motionMS-PS2-3: Electric and magnetic force strengthMS-PS2-4: Gravity depends on massMS-PS2-5: Fields that act without contactMS-PS3-1: Kinetic energy, mass and speed
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